Tutorial Assets
The following assets were used during the production of this tutorial.
Character
Sky
Meteors
Light (Obsidian Dawn)
Splatters
Step 1
Let’s start by creating a new document in Adobe Photoshop. Choose the
size of document you prefer, but try to keep it in a vertical shape,
with a transparent background.
Step 2
Then, find a good stock image of a cloudy sky that you can use as a
background. You can also do like I did by interweaving several pictures
of clouds to create the background you prefer. Make sure that the clouds
are "dark" enough for a final atmosphere that will fit with the other
elements you will be adding to your creation.
Step 3
The next step is very important since you will have to choose the
character that will be the main focus of your whole piece. To do this,
go to websites like SXC, Fotolia, iStock, etc.., and choose a model that
projects a strong emotion. Be sure to pick a character that really
inspires you, as it will be the main focus of your creation and it will
play a major role in your final outcome. Once you’ve selected it, cut
out the character carefully by using the pen tool (P) and place it in
the middle, slightly shifted downwards.
Step 4
Then, using the eraser tool (E) with the “Splatters” shape – which can
be found in the tutorial assets – slightly erase the character’s legs.
Step 5
Now, if you are like me and like to change your character’s colors, take
the lasso tool (L) and surround the selected areas from your character
that you would like to modify. Afterwards, create a layer of fill or
adjustment by clicking on the black and white circle situated in the
layers tab. In the said tab you will be able to select the method that
suits you best. I personally recommend changing the colors with a
Gradient Map layer and a Selective Color layer. A tip: avoid fluorescent
colors and choose those that resemble your background’s colors.
Step 6
Always with the “Splatters” shape, take your brush tool (B) and, on
another layer, create shapes that go above, but also behind the model,
as seen in the picture bellow. It is important to use the same colors
and shades that you’ve used on your character to create the desired
effect of disintegration.
Step 7
There are numerous ways to give a darker aspect to your character and
create the impression that he is possessed. Personally, I usually prefer
to draw intense red veins on his arms, neck and face, as well as
slightly darkening the eyes and mouth with a small black brush adjusted
to “Soft Light”.
NOTE: MUNG NAHIHIRAPAN KAYU GAWIN TONG STEP 7 SKIP NYU SA KUMP NA KAYO SA STEP ACTUALLY DI NAMN KELANGAN TO..
Step 8
Here, I decided to create a necklace that will later have a supernatural
look, suggesting that the character is flying up due to the strength of
the accessory. Everything is done with a small brush, by using a
graphic tablet.
Step 9
Now this step will give the necklace a supernatural look. In order to
achieve that, you will need to create "power waves" emitting from the
necklace. On another layer, apply a white area on the necklace using a
soft round brush, and then with a smaller soft round shape, erase the
middle of that white area. When it’s done, “double click” on the layer
to open the “Layer Style” box and enter the data as shown in the
picture. Once you’ve done all that, duplicate the layer (Command/Ctrl +
J) twice and make them bigger than the previous one. Remember, the more
the wave is away from the necklace, the more it’s big and less opaque.
Step 10
To complete the work on the necklace, select the shapes titled “Light”
available in the tutorial assets, select your brush (B), and on another
layer create a white "light beam" effect coming out of the necklace.
Step 11
With the same brush shapes, create a white "light beam" effect coming
out of the model’s torso, as shown in the image. This effect will give
out the impression that your character is liberating some sort of
supernatural strengths while disintegrating.
Step 12
Now that most of the work on the character is done, you will need to
work a little bit more on the atmosphere. With the fill or adjustment
layer, at the bottom of the layers tab, darken the colors and make them
closer to those of your character. Again, there are several ways to do
so, but I suggest the Gradient Map layer and the Selective Color layer.
Step 13
Afterwards, put some action in the scenery by adding meteors coming down
from the top. You will find a pack of meteorites in the tutorial
assets. Insert them one by one, making sure that their sizes vary and
that their colors stick with the atmosphere.
Step 14
This next step will consist in using the blur tool on the meteorites to
make them look either close or far. Those that will be situated at the
same distance as your character will remain untouched. Basically, the
more a meteorite is far from the model, the greater the blur.
Step 15
Now, take the Smudge tool with strength of 5 to 10% and apply it on each
of the meteorites, using little movements from bottom to top, to give
them a speed effect.
Step 16
To create a source of light coming from above of your character’s body,
take a white brush tool (B) with the same “Light” shape used in Step 10
and 11. It is important that the rays coming from above are more intense
than those coming from your character’s torso. You can also draw
various small shapes that follow the same rays’ movements to make it
look more magical.
Step 17
Once you’ve completed the previous step, return to your character to
improve it. With the presence of the new light source from above of your
character’s body, you must increase the light reflected on its torso
and face area by using a soft round white brush adjusted to “Overlay”
mode.
Step 18
Now, draw some light effects passing around your model’s body so he can
be integrated better within the scenery and be surrounded by more power.
Step 19
You can always add more “Splatters” if you find that the model does not disintegrate the way you want it to.
Step 20
To finalize everything, you can return to the colors, contrast and even
intensify the bright areas with the same techniques you’ve used before.
Basically, this step consists in putting your last personal touch to
your piece! When you feel that your piece is finished, use a sharpness
filter, to ensure a better overall quality, by duplicating your final
image and by going to Filter > Sharpen > Sharpen.
oh finish na tayo hahah i hope you like this simple tutorial
etong tutorial na to ay natutunan ko lang din at iniimprove ko pa hahah...
Human Disintegration Effect
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